I’ve been screwing around with different ideas for new blocks – some work, most don’t in the slightest. I’ve definitely finished one new one though: THE DEFENDER BLOCK These ones are the first ‘enemies’ ive implemented into the game – they’re basically turrets that are capable of firing a homing ‘deletion ball’ at random intervals. These will […]
Computer Game Production
CREATIVE TECHNOLOGIES ASSIGNMENT (Part 2)
I took out a camera and a tripod today to have a bit of a mess around with it… the results were… okay -I’ll definitely need to do a load of post production work on it. I think I’ll storyboard ideas later tonight or tomorrow morning if I’m able to. I decided on making a fake trailer […]
FIREWALL DEVELOPMENT (Part 1)
For our first introductory games studies project at Lincoln University I have been tasked with making a one button game. Although a game that only requires one button seems like an easy task – making a fun, unique and not repetitive game is actually rather difficult. After testing several ideas out using ‘The Game Maker’ I […]
CREATIVE TECHNOLOGIES ASSIGNMENT (Part 1)
The cogs turn as I try to come up with a unique concept for my assignment!